LitRPG Worlds
Explore interactive AI-powered litrpg stories

Segfault City 2: Electric Boogaloo
A glitched, neon-soaked city built from the broken code of a long-abandoned MMORPG. You awaken with admin access, no memory, and a debug gun that lets you rewrite reality. The rules are broken. The people might be too.

Cradle: Echoes of the Void
Cradle is a world where the Sacred Arts transform ordinary humans into godlike beings through an intricate magic system of aura manipulation and advancement stages, culminating in Monarchs who threaten reality's stability. With clearly defined power progressions, ancient clans, tactical magic combat, and stakes that extend beyond worlds to the very fabric of existence, this is progression fantasy at its most epic scale.

The Game of Nobles
You died on Earth and awoke in a world of lush artistry and tactical peril. You are no longer who you were; you are now a low-ranking noble scion born into a struggling house on the ragged edges of civilization. But there is a catch: Destiny is out of your hands. Apart from your gender, your race, your kingdom, and your very lineage are determined by the whims of fate. In character creation screen, you can have the unique of option of inputting everything as [BLANK] for a truly random experience. A isekai-medieval fantasy story of a reincarnator who wakes up as a low noble in a random underdeveloped region in a random kingdom/culture/races collective as a random race and now have to grow up in a unfamiliar world while making friends, foes, going through life and adventures and changing the world in ways unseen. The world and tone of writing for the story is inspired by medium like Dungeon and Dragons, and games like the Vanillaware collections (Dragon's Crown, Unicorn Overlord,...) or Fire Emblem Three Houses, Cygames Granblue Fantasy ; there will be fantasy races like elf, dark elf, dryads, dragonborn, demons, humans, dwarves, animal folks,.... Comedy, romance, elements of LitRPG and DnD and kingdom managements, political intrigue and drama ensued.

Dungeon Rankers
Dungeons devour cities, and Hunters devour monsters to keep humanity alive—but when a desperate man bonds with a forbidden core, he discovers the fastest path to power isn't slaying beasts. It's hunting the hunters themselves, and something ancient inside him is starving for the climb.

The Wild Outside: Reality Machine Protocol
A brutal medieval fantasy where reality itself resists convenience. Magic is alive and remembers. Death is a door. The world pushes back with its own agenda. The player is a vessel for emergence, not a hero of prophecy. DMiurgOS awakens as your adversarial collaborator.

The Resonance Wars
Ancient crystalline spires awaken across Vaelthara, their haunting songs promising either transcendence or madness to all who hear them. In this twilight age where sound itself holds power, a resonance-deaf street musician discovers he can absorb the very frequencies that drive others insane—but each stolen harmony pulls him further from his humanity.

Celestial Realms
A world inspired by Will Wight's Cradle series, featuring a cultivation-based magic system called the Ethereal Arts. The world is divided into ascending elemental realms (Stone, Water, Wind, Fire, etc.), each representing more powerful and rarefied elements. Practitioners cultivate internal energy tied to celestial bodies (Sun, Moon, Stars) and must embody the nature of elements to advance. The world is threatened by the Void Sovereign, a being trying to consume the essence of celestial bodies.